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A2 Computer Science - Academic Pathway at Furze Platt Senior School

Course description

An Academic Pathway Subject - If you have ever wanted to develop games, apps or tools of your own and deepen your understanding of the theory that underpins developments in technology this is the course for you.

Advances in computing are transforming the way we work and live on a daily basis. The study of computer science allows students to develop programming skills and an understanding of a wide range of theoretical concepts from graphics and sound to how components function. At the same time students will build analytical and logical problem solving skills that are applicable to an enormous range of different future careers. 


Course content

We will be following the AQA specification which will include:

• Fundamentals of programming
• Fundamentals of data structures
• Systematic approach to problem solving
• Theory of computation
• Fundamentals of data representation
• Fundamentals of computer systems
• Fundamentals of computer organisation and architecture
• Consequences of uses of computing
• Fundamentals of communication and networking
• Further study of programming and data structures
• Fundamentals of algorithms
• Further theory of computation
• Further study of data representation
• Further study of computer systems
• Advanced computer organisation and architecture
• Further study of the uses of computing
• Further communication and networking
• Fundamentals of databases
• Big Data
• Fundamentals of functional programming
• Systematic approach to problem solving
• The computing practical project

Entry requirements

An average of 5- "Attainment 8" score(largely equivalent to 4 grade 4s and grade 5s) across 8 highest GCSEs including English & Maths.  At least a grade 5 in GCSE Computer Science / Computing or a grade 5 in GCSE Maths


A2:  The A2 year will end with two exams and a coursework component.

Paper 1 (40% of A2 2 hour 30 minutes)

Students answer a series of short questions and write/adapt/extend programs based on a skeleton program provided in advance by the exam board.  This is taken on a computer.

Paper 2 (40% of A2 2 hour 30 minutes)

Written paper covering theoretical aspects of computing with a series of short-answer and extended-answer questions.

Non-exam assessment (20% of A2)

Students will undertake a practical project where they will investigate or solve a problem.  This project will require pupils to write their own programs, examples of which could be:

A game, a mobile phone app, a physics simulation, an e-commerce web site, a statistical analysis tool, a data visualisation exploring social media trends, a learning tool for pupils. 

Future opportunities

Computer Science is a challenging academic field. It is a respected subject that will allow students to enter a wide range of fields including software development, research, hardware design, video games development, finance, engineering systems, electronics as well as many non-computing careers from aviation to law.

If students wish to pursue other subjects after studying their A levels, computer science will provide pupils with a wide range of analytical, logical and problem solving skills that can be applied to a vast range or further study and careers.

The Russell Group lists Computer Science as a useful subject for studying degree subjects including; Aeronautical engineering, Biochemistry, Biology, Chemical Engineering, Economics, Chemistry, Civil Engineering, Geology, Electrical engineering, Mechanical Engineering, Materials Science, Physics, Pharmacy and Psychology.

Further information

For further information please contact Mrs Bristow, Sixth Form Administrator on or on 01628 625308, extension 236.

How to apply

You can apply for this course through UCAS Progress. Add this course to your favourites so you can start making an application.

Last updated date: 22 November 2018
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Key information

  • Start date: Next September
  • Duration: 2 years
  • Course code: ACCS18
  • Web url: