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Computer Games Design BTEC Level 3 at Priestley College

Course description

You will learn by completing a range of exciting and varied assignments based on workplace situations and activities – both technical and creative –that are fundamental to the Computer Games industry. You will also have the benefit of being able to interact with your tutors and of visiting industry professionals. In the second year you will have the opportunity to create a final public exhibition showcasing the best of your work. As well as learning about employment in the Computer Games industry, you will develop the skills you will need to progress to University.

Course content

You will develop relevant Art and Design and Information Technology skills and produce work using industry standard software and techniques including 2D and 3D game design, concept art, animations, game merchandising and digital image editing. You will learn how to work effectively as part of a team and, most importantly, develop a strong appreciation of traditional visual communication skills such as observational drawing.

Entry requirements

You will need to be committed to Art and Design and Computer Graphics, be willing to work hard, and be excited by the idea of producing work that is personal and unique. Also a passionate interest in the understanding of, and commitment to, the subject are major requirements for success.

Assessment

Units of work are internally assessed and verified through assignments set and marked by your tutors. Others form part of the Final Major Project. You will follow summative assessments for each unit when you have the knowledge, skills and experience, which contribute to the final grades. When you have completed all the units of the course you will receive an overall grade of Pass, Merit or Distinction.

Future opportunities

This course is for students with ambitions to progress into any of the numerous roles available to them in the Computer Games industry and allows access to university courses in areas such as Games Designer, Programming, Storyboard Artist, Game Art, Character Animator, and 2D/3D Modelling.

Further information

Understanding and commenting on the current industry trends is a vital part of the course and you will be encouraged to participate in visits to industry-led exhibitions to enrich your own practice. We also invite speakers from Universities and from industry to talk to you about career paths. A large proportion of the assignments are ‘live’ –set by industry professionals who have a very clear idea about the skills you will need to develop to succeed in this ever expanding area.

How to apply

If you want to apply for this course, you will need to contact Priestley College directly.

Last updated date: 23 September 2016
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