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Computing at The Bishop's Stortford High School

Course description

Examination Board: AQA.

'A computer would deserve to be called intelligent if it could deceive a human into believing that it was human'

Alan Turing.

The Computing specification has been designed for students who wish to go on to Higher Education or into employment where knowledge of Computing would be beneficial. Computing is not concerned with simply learning how to use applications or programming languages. Instead, abstract thinking, general problem-solving, algorithmic and mathematical reasoning, scientific and engineering-based thinking are emphasised.

The Visual Basic.NET programming language is taught in lessons and used to answer questions and complete tasks for examinations and coursework.

What makes a good Computer Scientist?

The ability to think in a rational way is a good start. A computer scientist will approach problems in an organised and methodical way, using their insight and mathematical skills to break the problem down into steps which can be solved or expressed using a computer program.

Course content

AS Unit 1 - Problem Solving, Programming, Data Representation and Practical Exercise (30%).

This unit is assessed through a 2 hour on-screen examination. Students receive a skeleton program and test data ahead of the examination. During the examination, students answer short questions and write a program based on the material.

AS Unit 2 - Computer Components, The Stored Program Concept and The Internet (20%).

This unit is assessed through a 1 hour written examination consisting of short answer written questions.

A2 Unit 3 - Problem Solving, Programming, Operating Systems, Databases and Networking (30%).

The examination for this unit consists of short and extended answer questions and lasts for 2.5 hours.

A2 Unit 4 - The Computing Practical Project (20%).

The practical project is assessed internally and moderated by AQA. Students produce a report documenting a programmed solution to a real-world problem.

Entry requirements

B grade or above in GCSE Mathematics.



2 hour onscreen exam - 30%, 1 hour written exam - 20%, 2.5 hour written exam - 30%.


Practical Project 20%.

Future opportunities

Computing is a traditional and academically rigorous subject which combines well with Maths and the Sciences. A-Level computing students can go on to further studies in Computer Science, Game Design or any number of disciplines where analysis and problem solving are required.

How to apply

If you want to apply for this course, you will need to contact The Bishop's Stortford High School directly.

Last updated date: 26 May 2015
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