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Computer Science A Level at Caistor Grammar School

Course description

Studying Computer Science will help you secure courses at any university in a variety of disciplines including Mathematics, all the Sciences and Engineering as well as Computer Science itself. Building on what you have learnt at GCSE level, the main topics include programming, mathematical principles and computer architecture. Those that complete the course will leave as competent problem solvers with a skill set that is highly valued in this modern world.

Course content

The course consists of three sections; Paper 1, Paper 2 and a Non‐Examination Assessment.

Paper 1 is a 2.5hr on‐screen examination (worth 40% of the qualification) that tests your ability to program. You will answer a series of short questions and write programs in an Electronic Answer Document provided by AQA. The topics for Paper 1 include the fundamentals of algorithms and the Theory of Computation.

Paper 2 is a 2.5hr written examination (worth 40% of the qualification) that tests your knowledge of a variety of topics including Networking, Databases, Big Data and Functional Programming.

The Non‐Examination Assessment (worth 20% of the qualification) assesses your ability to use the knowledge and programming skills gained on the course to solve or investigate a practical problem. You will be expected to follow a systematic approach to problem solving. Examinations take place at the end of the two year course.

Entry requirements

To study Computer Science at A‐Level you must meet the criteria below:

  • A 6 grade or above in GCSE Computer Science
  • If you have not studied GCSE Computer Science you need a grade 6 or above at GCSE Mathematics

How to apply

If you want to apply for this course, you will need to contact Caistor Grammar School directly.

Last updated date: 22 November 2017

Key information

  • Start date: Next September
  • Duration: 2 years