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Computer Science at Island Innovation VI Form Campus

Course description

This course is aimed at students who

are keen on practical computer work

and especially problem solving. You will

gain a wide knowledge of computer

systems and programming skills.

The course covers a wide range of

computing applications, for example:

control systems, artificial intelligence,

networking and many others. There

is also thorough theoretical coverage.

Programming is taught using Visual

BASIC, ASM Assembler and the

declarative language Prolog.

Course content

AS units include: Problem solving,

programming, data representation

and practical exercise, computer

components, the stored program

concept and the internet.


A2 units include: Problem solving,

programming, operating systems,

databases and networking, and the

computing practical project.

Entry requirements

5 A* - C at GCSE to include;

C grade in English at GCSE.

B grade in Mathematics at GCSE.

Future opportunities

Most students carry on to study

computer science at university and it

is possible to follow courses such as

computer science, artificial intelligence,

games design, games programming,

software engineering etc. Other

courses link business management with

computing or IT.

How to apply

If you want to apply for this course, you will need to contact Island Innovation VI Form Campus directly.

Last updated date: 20 May 2014
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