Computer Science AS level at Queen Elizabeth's Grammar School
Component 1: Computing principles
This component will introduce students to the internal workings of the Central Processing Unit (CPU), the exchange of data and will also look at software development, data types and legal and ethical issues. It is expected that students will draw on this
underpinning content when studying computational thinking and developing programming techniques
Component 2: Algorithms and problem solving
This component will incorporate and build on the knowledge and understanding gained in the Computing principles component. In addition, students should: understand what is meant by computational thinking, understand the benefits of applying computational
thinking to solving problems and be able to use algorithms to describe problems.
To follow a programme of A-Level subjects, students must have a minimum of 5.5 GCSE points from at least six GCSEs, which must include English and Mathematics (at grade 5).
In order to study a subject at A-Level that has been studied at GCSE it is necessary to have at least a grade C (grade 5 if English) in that subject.
GCSE equivalence grades at C or above, from courses such as BTECs can only be
counted as one of the six grades required for entry to the Sixth Form. These will not be sufficient to study Mathematics or Science at AS Level.
All students must have a good record of conduct and be comfortable with the values and the ethos of the academy. All students will be interviewed and references sought for external candidates.
Progress from Year 12 to Year 13 is not automatic and is dependent upon a successful first year and a pass grade in the progression exams taken at the end of Year 12.
1. Computing Principles: written exam: 1 hr 15 min; 50% of AS level
2. Algorithms and Problem Solving: written exam: 1 hr 15 min; 50% of AS level
How to apply
If you want to apply for this course, you will need to contact Queen Elizabeth's Grammar School directly.
Last updated date: 23 December 2016